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ROCKY HERMIT

ROLE

VISUAL EFFECTS, ENVIRONMENT DESIGN, TEXTURING, SOUND DESIGN

DESCRIPTION

This project was my first exploration into the world of Visual Effects in Unreal Engine 5. Using a combination of material transitions and Niagara FX, I created a short render that captures the character of a hermit crab that has the ability to harden its shell and change its form. I mainly used Quixel Megascans for the environment, Water Materials by tharlevfx on from the Unreal Marketplace, and Hermit Crab by Nathaniel from Sketchfab

YEAR

2023

GENRE

ATTRIBUTIONS

I mainly used Quixel Megascans for the environment, Water Materials by tharlevfx on from the Unreal Marketplace, and Hermit Crab by Nathaniel from Sketchfab

Environment render

PROGRAMS

Unreal Engine 5, Adobe Substance 3D Painter

LEVEL DESIGN

VISUAL FX

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