LEVI'S BEDTIME STORY
ROLE
PROJECT LEAD, 3D MODELING, TEXTURING, BLUEPRINTING, LEVEL DESIGN, RIGGING, TECH ART, UI
DESCRIPTION
Levi's Bedtime Story is an award winning VR Horror game developed as a capstone during my final quarter at the Savannah College of Art and Design by myself and 6 others over the course of 15 weeks. In this game, you take the on role of Paranormal Investigator with a few magic tools of your own to help solve the mystery of a recently abandoned house with rumors of a demonic presence. In this project, I had the opportunity to help lead a group in a professional setting using industry standard tools and pipelines. Through this process, I learned a lot about what it means to oversee a game and its many different departments.
YEAR
YEAR
YEAR
2023
2023
2023
2023
YEAR
2024
GENRE
VR HORROR, PUZZLE
PROGRAMS
MAYA, UNREAL ENGINE 5, SUBSTANCE PAINTER, PERFORCE
YEAR
YEAR
YEAR
2023
2023
2023
2023
ATTRIBUTIONS
I'm responsible for the house's modular kit, the Detective's office, level design, many props and hero assets, materials, animation blueprinting, gameplay scripting, visual effects, 2D art, UI/UX design, physics assets, rigging, sound implementation, and game design.
Brodie Katzenberger - Project Lead
Noelle Davidson - Product Owner | VFX
Kimiera Berry - Sound Lead | Modeling
Brian Yang - Tech Lead | System Design
Tyler Davis - Design Lead | Story Script
Alexandria Yu - Art Lead | Modeling
Alex Shupp - Modeling
ADDITIONAL CREDITS