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HANSEL & GRETEL ESCAPE
ROLE
LEVEL DESIGN, 3D MODELING, TEXTURING, PROGRAMMING
DESCRIPTION
This project started from an idea of imagining the Witch's house from the old German tale of Hansel & Gretel but transformed into two separate game experiences, one being an escape room and the other being a melee explorer.
YEAR
YEAR
YEAR
2023
2023
2023
2023
YEAR
2022
GENRE
First-person Puzzle & Third Person Melee
YEAR
YEAR
YEAR
2023
2023
2023
2023
ATTRIBUTIONS
I created all of the assets and the environment except for Unreal Engine's starter content VFX for the fireplace and the cauldron.
PROGRAMS
Unreal Engine, Maya,
Adobe Substance 3D Painter
LEVEL DESIGN
GAMEPLAY DEMOS
INTERACTIVE ASSETS
CANDLE
DINER CHAIR
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