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HANSEL & GRETEL ESCAPE

ROLE

LEVEL DESIGN, 3D MODELING, TEXTURING, PROGRAMMING

DESCRIPTION

This project started from an idea of imagining the Witch's house from the old German tale of Hansel & Gretel but transformed into two separate game experiences, one being an escape room and the other being a melee explorer.

YEAR

YEAR

YEAR

2023

2023

2023

2023

YEAR

2022

GENRE

First-person Puzzle & Third Person Melee

YEAR

YEAR

YEAR

2023

2023

2023

2023

ATTRIBUTIONS

I created all of the assets and the environment except for Unreal Engine's starter content VFX for the fireplace and the cauldron. 

PROGRAMS

Unreal Engine, Maya,

Adobe Substance 3D Painter

LEVEL DESIGN

GAMEPLAY DEMOS

INTERACTIVE ASSETS

CANDLE

DINER CHAIR

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