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AMERIKA DINER

ROLE

ENVIRONMENT ARTIST

DESCRIPTION

This project started from an idea of imagining the Witch's house from the old German tale of Hansel & Gretel but transformed into two separate game experiences, one being an escape room and the other being a melee explorer.

YEAR

YEAR

YEAR

2023

2023

2023

2023

YEAR

2024

GENRE

ENVIRONMENT

PROGRAMS

Unreal Engine, Maya,

Adobe Substance 3D Painter

YEAR

YEAR

YEAR

2023

2023

2023

2023

ATTRIBUTIONS

I am responsible for all assets and textures in the scene . 3D modeling was done in Autodesk Maya, Textured in Substance 3D Painter, and Rendered in Unreal Engine 5.

Quixel Megascans- Bread

LEVEL DESIGN

INTERACTIVE ASSETS

REGISTER

DINER CHAIR

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