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AMERIKA DINER
ROLE
ENVIRONMENT ARTIST
DESCRIPTION
This project started from an idea of imagining the Witch's house from the old German tale of Hansel & Gretel but transformed into two separate game experiences, one being an escape room and the other being a melee explorer.
YEAR
YEAR
YEAR
2023
2023
2023
2023
YEAR
2024
GENRE
ENVIRONMENT
PROGRAMS
Unreal Engine, Maya,
Adobe Substance 3D Painter
YEAR
YEAR
YEAR
2023
2023
2023
2023
ATTRIBUTIONS
I am responsible for all assets and textures in the scene . 3D modeling was done in Autodesk Maya, Textured in Substance 3D Painter, and Rendered in Unreal Engine 5.
Quixel Megascans- Bread
LEVEL DESIGN
INTERACTIVE ASSETS
REGISTER
DINER CHAIR
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